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  1. Navigation [ General Hotfix Changes ] Join the update discussion on Krona's Official Discord. General Hotfix Changes More Enhanced Update Hotfixes We had some skill issues... you guys are aware of them. Here's our hotfixes! All skill-related issues have been fixed. This includes: cool-downs not being reflected when used, and skill effects not working/being shown. We are aware a small amount of skills in the last patch notes are still missing the sped up animations. You can now remove your second earring and ring from your equipment window again. We've gone through and corrected/shortened/beautified more stat names in the tool-tips. The item "Book of Fabrication" no longer gets consumed upon a double click. Thanks to everyone for staying patient with us during the downtime last night, and the skill issues today. We're working our best to bring you the best of the best, and that comes with a cost sometimes. Discuss the hotfix in the thread below! Don't forget to keep discussing on the discussion thread here... http://forum.kronaflyff.com/index.php?/topic/3234-enhanced-combat-update-discussion-thread/ Regards, the Krona team.
  2. Navigation [ General Hotfix Changes ] Join the update discussion on Krona's Official Discord. General Hotfix Changes Enhanced Update Hotfixes Since ProtosHeis posted the logs earlier than the update, we did manage to fix/resolve a couple of other things before the update. Resolved some issues relating to characters, this will have a positive impact on reducing the amount of client crashes. We've decreased the attack rate of Temple of Catan monsters to allow newcomers to more easily participate in the dungeon. An attempted fix for the "stun bug" from the first and second bosses of Contaminated Trails has been implemented. It's, of course, still part of the larger update... although we know how you guys are. You need something brand new to make sure you get the information! No problem. Post your suggestions/comments in the thread posted below. Don't forget to keep discussing on the discussion thread here... http://forum.kronaflyff.com/index.php?/topic/3234-enhanced-combat-update-discussion-thread/ Regards, the Krona team.
  3. Navigation [ General Hotfix Changes ] Join the update discussion on Krona's Official Discord. General Hotfix Changes Turning Point (Final) Hotfixes (Part 2) We're always working on improving the status of the game in compliance with the complaints that the community has! Wrathborne Soul mechanics have been fixed in Hard Mode. Colosseum completion cool-down time is now officially 10 seconds. The chance of succeeding on Everpowering (+10 to +11) for Epic and Legendary have been increased again. New Events on Krona We haven't done a fun community event in a while, so let's get some cool events going! A new screenshot event is available for the members of the server, check that out here: http://forum.kronaflyff.com/index.php?/topic/3198-day-in-the-life-krona-edition/ NOTE: There are ten different winners of 1k dPoints each! Get involved in this event! Also, until 00:01 Monday (Server Time), you will receive double Everpower Scroll drops from Goldflower Temple! Enjoy the events, and hopefully the hotfixes are at a convenient time for everyone to enjoy them. We always fix and respond to as much player interaction as we can, and we hope that you're all having a great time playing Krona, and enjoying the server overall! See you guys for the next hotfix/update. Let us know any problems/complaints you have in the link below. Don't forget to keep discussing on the discussion thread here... http://forum.kronaflyff.com/index.php?/topic/3146-turning-point-updates-discussion-thread/ Regards, the Krona team.
  4. Navigation [ General Hotfix Changes ] Join the update discussion on Krona's Official Discord. General Hotfix Changes Turning Point (Final) Hotfixes Sometimes things fall through the cracks, let's make sure those get resolved here. EXP has been fixed. You will now receive the same amount of EXP per monster as you would have before with the amps. Colosseum now has the proper difficulty selection appear when entering it. You can choose Easy or Hard mode. All bosses have had their mechanics fixed, this includes AoE moves. Colosseum's cool-down time after completion has been reduced to 10 seconds. The Everpowering (+10 > +11) succession rate has been slightly increased for Legendary variant weapons and armor. As mentioned, sometimes things fall through the cracks and we do everything we can to rectify and fix those issues in a fast/smooth manner. Thanks for everyone's support on the matter, and don't forget to leave any further comments/suggestions in the discussion thread below. Don't forget to keep discussing on the discussion thread here... http://forum.kronaflyff.com/index.php?/topic/3146-turning-point-updates-discussion-thread/ Regards, the Krona team.
  5. Navigation [ General Hotfix Changes ] Join the update discussion on Krona's Official Discord. General Hotfix Changes Turning Point (Part 1) Hotfixes A lot goes into each update, and sometimes things just fall through the cracks, let's make sure we're keeping up with bugs/changes. Buff Ball/SFX pets now give Haste (Level 2) and Quick Step (Level 2) once again. The World Boss loot system is now working again for all areas. The HP and Attack Rate for all leveling monsters from 152 to 174 has been decreased. Boss target window had an issue when reaching 0% HP, it would display a colored bar instead of blank. This has been resolved. Fixed the 1 damage bug that occurred in PvP. We've resolved a visual bug that would occur when trying to sell an item to an NPC. Although the number was incorrect, this bug was entirely visual and has been resolved. Keep in mind that Goldflower Temple is coming soon, hopefully by the end of this week. Plus, we have tons of other exciting updates on their way. Let's get excited for this awesome couple of months we have ahead of us! We've also distributed the February donation appreciation month sets, if you haven't gotten yours yet, please contact ProtosHeis on the Official Discord. Don't forget to keep discussing on the discussion thread here... http://forum.kronaflyff.com/index.php?/topic/3146-turning-point-updates-discussion-thread/ Regards, the Krona team.
  6. Navigation [ General Hotfix Changes ] Join the update discussion on Krona's Official Discord. General Hotfix Changes Staggered Enemies 1.1 Hotfix Update A lot goes into each update, and sometimes things just fall through the cracks, let's make sure we're keeping up with bugs/changes. We didn't quite fix the pick-up pet issue in the last update, but this hotfix completely resolves the pick-up pet bug! All of the items "PvP Supply Crates" and "Scroll of Sprint" have been removed from player's accounts. Just to clarify, the "Scroll of Sprint" was removed because all characters received a 50% base movement speed increase. The "PvP Supply Crates" were removed because 90% of the current ones were obtained through abusing the FFA system. Two more client crashes have also been resolved... You will no longer crash when you exit the Guild Warehouse using the "X" in the top right. You will no longer crash sometimes upon reaching level 120. The Billposter skill "Asmodeus" now lasts 15 minutes instead of 10 minutes. When opening Loot Boxes, there were some missing buttons. We've fixed that, and all buttons are present on the Loot Box window. Both Baruna armor and Baruna weapons have had their success rates increased in this hotfix. As of this update, Everpower Epic-tier Upgrading has been made easier. Legendary is still as hard as it was. The reversal item "Baruna Oblivion" has been reduced from 22m to 5m. Selling price for all shards has been increased. The overall amount of experience needed to get from level 150 to 175 has been reduced. We still definitely recommend that you stop at level 150 to gear up though! There was a bug where the new Everpower gear didn't give a glow when upgraded, this has been fixed. Power Serum will no longer be used if it's applied to an item that doesn't have any available slots to use it on. Everdust and Shreds of Power will no longer be consumed if double-clicked, they can only be used in the Everpower window. There was a slight bug with our new staggered boss HP bars, and it wouldn't move until the boss hit 90% HP. That's been fixed. Vote/Item Mall Updates Since we've successfully wiped the PvP Supply Crates, the PvP bundles have been added to the Item Mall. The Armament Strongbox has been added, it is a crafting material bundle This box contains enough crafting materials to create one PvP weapon (this bundle excludes PvP Supply Crates). NOTE: We have added a Divine version of this Strongbox as well, it comes with an extra 500 Divine Everdust. The Fireforged Strongbox has been added, it is a crafting material bundle. This box contains enough crafting materials to create one PvP armor set (this bundle excludes PvP Supply Crates). NOTE: We have added a Divine version of this Strongbox as well, it comes with an extra 500 Divine Everdust. Vendors have been added into the Vote Mall! They are no longer available for KCrowns. You can now snag a 15 day vendor for 42 vote points! You can now snag a 30 day vendor for 84 vote points! We've also made some slight changes to the Vote Mall in general. 1 Day Vendors are now only 3 vote points instead of 12 vote points. We've added the PvP Supply Crate to the Vote Mall! They are 6 vote points each. Don't forget to keep discussing on the discussion thread here... http://forum.kronaflyff.com/index.php?/topic/3105-staggered-enemies-update-discussion-thread/ Regards, the Krona team.
  7. Navigation [ General Hotfix Changes ] General Hotfix Changes New Faces 1.1 Hotfix Update As with every update, we had a couple of slip ups. It happens, no harm no foul, but let's see them fixed. For everyone's favorite farming areas... In this hotfix, we've fixed all of Traesia's monster sizes. We have also fixed Dark Traesia and it should say it's name instead of IDS_WDDARKRARTESIA_WLD_000000. We also noticed a slight over-tune while we transitioned Onima Cave into a 175 dungeon. [Ice Demon] Eva's defense rate has been reduced. [Ice Demon] Eva's attack rate has been reduced. We've also fixed several small issues that got somehow... left out or modified. All Baruna weapon damages have been corrected, you should see your normal damages now. We've fixed movement speeds by adding an additional 50% to all players base, and removed Scroll of Sprint. Killing a World Boss should not show "ExpUp triggered" anymore. For some reason, our level up rewards and the 10 remantis per hour online event weren't working. Both fixed. Plus, we made some drastic GUI changes this update. We need to adjust for those. We've made all buff icons smaller to adjust to the screen. You can now see the full duration of a buff by hovering over it with your mouse. Don't forget to keep discussing on the discussion thread here... http://forum.kronaflyff.com/index.php?/topic/3091-the-new-faces-update-discussion-thread/ Regards, the Krona team.
  8. Navigation [ General Hotfix Changes ] General Hotfix Changes Sleigh Bells Festivities 1.1 Hotfix Update We've made a couple of slight changes to the Temple of Catan and Faymarsh Peak dungeons in this update. All of the aggro has been removed from the bosses in the Temple of Catan. The drop-rate for the crafting materials from all bosses in Faymarsh Peak have been doubled. This change also addresses several Quality of Life item-based changes. The "Book of Fabrication" now has a higher chance of producing a legendary insignia. The "Book of Fabrication" will now only be consumed when crafting insignias' specifically. The Smart Boxes on Krona will no longer open if your character does not meet the correct criteria, you will now get an error message instead of the box opening successfully. The "Yin-Yang Cloak" now gives All Stats +10 instead of added drop rate to unique items. The "Butterfly Mask" now gives All Stats +10 instead of added drop rate to unique items. On top of that, several general system changes are involved in this update. For the Christmas event, Evil Snowman invaded Krona.. they are now level 175 instead of 150. Fixed the issue with the Colosseum timer not going away after the Final Boss wave has been completed. The final boss of the invasion system, Clockworks, will no longer randomly heal from the anti-kite system. And since numerous people asked for it, we've made a lot of PvE class tweaks to get everything in order for classes. The "auto attack" damage for the classes: [Billposter, Ranger, Jester, Templar] has been increased. We've decreased the casting time for the Arcanist skill "Astral Moon". We've increased the PvE damage modifier for the Arcanist skill "Astral Moon". We've increased the PvE damage modifier for the Ringmaster skill "Mana Reward". We've increased the PvE damage modifier for the Psykeeper skill "Spirit Bomb". As a final touch, we've added a new item to the Vote Shop. The "Scroll of Acquisition" has been added for 3 vote points. This item increases your character's drop rate. All Christmas Events (Item Mall and Ingame) Keep in mind that all events will be ending on January 7th, that means that all in-game events will cease on that day, as well as the Item Mall exclusives will leave the Item Mall on that date. There are no exceptions, get everything handled before then! Don't forget to keep discussing on the discussion thread here... http://forum.kronaflyff.com/index.php?/topic/3064-sleigh-bell-festivities-update-discussion-thread/ Regards, the Krona team.
  9. Navigation [ General Hotfix Changes ] General Hotfix Changes Dark Powers (Part 1) 1.2 Hotfix Update We have made a couple slight changes to some of the 150 dungeons. Ankou's 150 dungeon now drops Scroll of Awakening Protection and Remantis Laccotte. All 150 dungeons now drop Scroll of Superior Awakening. We've made some huge improvements to the entire Pet Filter! We have made some changes to the crafting system as well. We have halved the required crafting materials for the Slayer Soulreaver weapons. The "Enchanted Blessed Earring" recipe has been changed to use Stone of Speed instead of Stone of Stamina. The "Legendary Assassin Necklace" recipe has been changed to use Stone of Stamina instead of Stone of Speed. As such, since the crafting recipes have been updated, we needed to make sure their items were dropping from somewhere: Clockworks, the final boss of the invasion, will now drop Clockworks' Gun. Divine Everdust has officially been added to the Item Mall. Some miscellaneous changes have been made as well! All EXP obtained from monsters level 150 or higher has been increased. The aggro-nature of the Heliotrope Beetles in the Temple of Catan has been removed. We've corrected and decreased the "Cyclone" damage from Avian in the Temple of Catan. Faymarsh loot has officially been doubled. The usage/effect of Area of Effect (AoE) moves in Frostwind has been disabled. The Loot Boxes in the Item Mall have been improved by removing the old gear related items (such as Stone of Balance, Superior Awakening Scroll, Scroll of Awakening Protection) and replacing them with "Powerbinds" and "Ethereal Everdust". 1.2 Hotfix Stay Connected You will now receive 5 Remantis Laccotte per hour that you're logged in on Krona. Get playing! Don't forget to keep discussing on the discussion thread here... http://forum.kronaflyff.com/index.php?/topic/3037-dark-powers-expansion-discussion-thread/ Regards, the Krona team.
  10. Navigation [ General Hotfix Changes ] General Hotfix Changes Dark Powers (Part 1) 1.1 Hotfix Update We have made several changes to all monsters from level 150 to 175. Slightly increased the experience gained for the players when killing a monster. Decreased the overall HP of all monsters in this level range. Decreased the dodge/block rate of all monsters in this level range. Dismantling has been resolved/fixed with this update to work with current design you will now get both Astral Powder and Shreds of Power. Arcane Slots and Awakening on the new gear are now view-able/visible to other players when your "allow others to view me" is active. New gear can now be pierced, there was an issue in the update that made the gear unable to be pierced. You will no longer be inside of a dungeon if you're kicked from the party, or leave on your own, you will now be instantly teleported out. SFX pets now buff you above level 150 as well. Don't forget to keep discussing on the discussion thread here... http://forum.kronaflyff.com/index.php?/topic/3037-dark-powers-expansion-discussion-thread/ Regards, the Krona team.
  11. Kronians, We don't have a huge hotfix for you all today, and as we continue picking away at the objective's list for the newest expansion coming to Krona soon, we figured we'd resolve some of the very important issues that have been plaguing Krona. Hopefully you enjoy! General Changes FIX Faymarsh's second stage featuring Tialle should now be completable. She was healing during her AoE, but this should be fixed now. UPDATE We've added the Conversion option back to the Crafting NPC that is found in Central Flarine due to popular request! Convert your items now as this will not be available for much longer. Make sure any older players also know about this, spread the word, so people aren't left with useless gear and items. Give Raven's Conversion Guide a look if you're confused about how the conversion process works, or what can be converted and what conversions happen. Also, don't forget to read about our epic event, the GM Siege, coming up soon, and the Expansion Progress thread that I've been updating as much as possible. See you for the next update! Regards, the Krona team.
  12. Kronians, Here's some changes we've made to the current patch, in a hot-fix style manner. It should resolve some longer-term issues as well as some issues that may have been caused via the latest patch. If you find any more issues, make sure to let us know! General Fixes & Changes FIX We've changed the colors of the Aura Color system, you can now get darker colors. FIX All boss SFX should be completely visible again, including Onima & Faymarsh bosses. FIX Removed the message that would sometimes appear that started with "A boss has appeared". FIX Fixed an issue where a boss would switch targets if it kills an attacker, even if the tank (or current target) is still alive. This should not happen any longer. FIX We've fixed the way the World Boss drops work, you will now still receive drops, if you met the minimum requirement, even if you disconnect/crash right before the World Boss is dead instead of not receiving the drops at all like it was before. (You have to be logged back in before the boss dies.) UPDATE The "Aura Color" window will now show your current RGB values when opened. UPDATE The "Aura Color" window should now open in the center of your client's screen. UPDATE When changing your aura, you will now see a live-time real update of the aura you're changing to. This will show you exactly the color that you're getting when you finalize it. FAYMARSH The Faymarsh boss "Tialle" should no longer re-heal after using her AoE "Cursed Ground". Make sure you're being heard by posting your suggestions, comments and bug finds in the appropriate sections and threads! Invite your friends and foster guilds and new players, and let's make Krona the best server again! See you for the next update. Regards, the Krona team.
  13. Kronians, Our latest update was one of the largest we've done in a while and was filled with changes that we've had requested/accumulated over the last several weeks. As such, there are a couple of things that we needed to change/re-configure after the release of it. Here are the hot fix notes for the latest changes. FIX All missing weapons from the NPC shops have been properly added back. FIX There was a bug with the Party Finder which wouldn't allow you to join parties, it's now been fixed. FIX We've fixed most of the party related issues that have been reported, please let us know of any more. FIX Resolved most of the SEA Siege related issues, but please let us know if any more appear. FIX Fixed an issue that was happening that wouldn't allow Billposters/Force Masters to equip sticks. UPDATE All of Faymarsh bosses' AoE damage modifiers have been reduced again. UPDATE Temporarily reduced the required kills to spawn the Clockworks during an invasion to 2000 from 3000. UPDATE The Faymarsh mechanic involving the Shadow Limestone Golem now gives players 60 seconds to kill the shadow of the original Limestone Golem instead of the original 30 seconds. This should make this stage a bit easier. REVERT We have decided to remove the Holy Cross cooldown, as the change has received a lot of bad feedback. As normal, we do everything we can to make sure Krona is the best possible server out there to play, so keep hitting us with your suggestions and improvements and we'll see what we can do to make sure your ideas become a reality! Thanks for all of the support. See you for the next update. Regards, the Krona team.
  14. ProtosHeis

    HOTFIX The Insignia Hotfix

    Kronians, In this update, we addressed some of the issues with cloaks and items that players have been wanting equalized into the playing field on Krona. Also, we've fixed the insignia issues that were plaguing the initial release and the weeks following. Keep in mind though, that we have tested these, there is no test that can be done to guarantee 100% working. We do believe it should be working 100% now though! UPDATE Added Occult and Durable "Windtracker" wings to the Orb Hunter's shop. UPDATE The old Windtracker Wings have been converted to the Ruthless variant of the Fallen Angel Wings stats. UPDATE All Windtracker Wings now cost 20,000 orbs instead of the original 15,000 orbs. UPDATE The Windtracker set now also costs 20,000 orbs instead of the original 15,000 orbs. UPDATE Astral Augmentation has been completely fixed, and should be working as intended. Please report any issues. UPDATE Added the new Stated Sets into the Item Mall, they are the Founding Order Loot Boxes! As always, we're constantly working to improve/fix little qualities and aspects of the server, and we hope you realize that. If you have any suggestions or comments for us, make sure to let us know. See you for the next hotfix! Sincerely, the Krona team.
  15. Kronians, This is actually a smaller update, but one that we felt we needed to get out before siege again to further our testing capabilities into what classes need "little tweaks", and "little buffs" to get them into the battlegrounds. If you have any questions/comments, don't hesitate to post in the update discussion thread about it. BALANCE Slightly increased the modifier for the Harlequin skill "Pandemonium". BALANCE Slightly increased the modifier for the Jester skill "Hit of Penya". BALANCE Decreased the damage modifier for the Jester skill "Vital Stab". BALANCE We have increased the auto-attack damage for the Ranger/Crackshooter class tree. BALANCE We have slightly increased the auto-attack damage for the Blade/Slayer class tree. BALANCE The Blade skill "Berserk" now gives an additional 10% movement speed during the active duration. BALANCE The Assist skill "Prevention" now only heals 50% of the missing HP, instead of the original 100%. See you for the next hotfix! Regards, the Krona team.
  16. Kronians, More fixes that we're rushing in before the siege today, hopefully these changes are significant enough to give us a rough estimate as we continue moving forward with our changes after the balance update. Please be aware that if you're a PvE or PvP player, you will have your realm of the game completely tested/balanced around! Have no fear, this balance update will bring balance to all areas! As something I've noticed personally: Please keep in mind that Linked Attack is usable in all forms of PvP, and we highly recommend that everyone is using it to achieve the highest possible damage output for their classes! General Fixes FIX Healing should now work properly on the Rosary-type necklaces, there was a mix up in the update yesterday. UPDATE Decreased the maximum HP of all monsters in Traesia and Azria for easier end-game farming. UPDATE Decreased the maximum HP of all leveling monsters for a more linear leveling experience. UPDATE Battlegrounds Tonic and Remantis Laccotte now share a cooldown and cannot be used at the same time. UPDATE Completely removed the rage from the final boss of the autonomous invasion system, Clockworks. UPDATE You can now exchange the following items for each other at the Crafting NPC in Flaris: Legends Pendant (and T1/T2) exchanges to Assassin's Necklace (and T1/T2). Pope Rosary (and T1/T2) exchanges to Sprocket's Necklace (and T1/T2). Sprocket's Necklace (and T1/T2) exchanges to Assassin's Necklace (and T1/T2). UPDATE All PvP weapons now give 30% PvP Damage instead of 20% PvP Damage. DUNGEON Eva's Blizzard AoE move has had the total damage per tick reduced for better survivability while fighting the boss. DUNGEON The death timer for the crystal spawning phase of the Onima Cave is now 5 seconds instead of 4 seconds. DUNGEON Reduced the HP of the crystals during the crystal phase of Onima to compensate for lower damage ratios. Balance Fixes FIX EVA Storm's stun change was reduced from 25% chance to 10% chance, this will reduce the amount of stuns. FIX Fixed Astral Moon's damage modifier, as it was the only unmodified skill from the recent updates. UPDATE Increased the damage modifiers for a decent load of skills after further testing with proper HPs. Please keep sharing your ideas, concerns and suggestions with us as we continue this lengthy process! Don't forget that all conversions unless they are T3 jewelry are permanent. Please keep in mind that this balance is always changing, and it is always up to more discussion and changes if we don't feel it's right. We will keep working to make this the best balance update yet! Share your ideas in the discussion thread. See you for the next hotfix, folks. Sincerely, the Krona team.
  17. Kronians, Here are the notes for the hotfix that we've done over the last 48 hours since the balance update was released. I would personally like to remind everyone though that nothing is perfect yet, we've gotten the balance into the most ideal public testing that we can, and this will allow us to start tweaking the current balance into perfection. We've had the update out for 48 hours and it seems like we've heard nothing but defaming/flaming of the server, this behavior will not be tolerated from here on out. We've already notified our team members to handle those defaming/flaming the server at their own discretion; however, we very very strongly ask for your constructive criticism and ideas on the update as always! This is just very general areas of change, as well as the balance changes that were done. General Fixes NOTICE We will only keep the converter NPC in the game until October 1st, so please do your conversions soon! FIX Resolved the DCT visual bug that was occurring on the new Onima jewelry. FIX Fixed the "Healing" vs. "Heal" bug and bonus rate on the Seraph stick weapons and the Onima jewelry. UPDATE You can now convert your swords to axes, and axes to swords (both 1H and 2H) at the conversion NPC. UPDATE The Pool Party-themed sets are now in the Item Mall, sorry for the delay on adding them! UPDATE Everyone now has a fixed amount of defense in PvP. This was never a thing in Flyff, and it caused too many issues in balancing. UPDATE We have added back minor set effects to the v15 jewelry, and they should help out those that have farmed/acquired them. UPDATE Decreased the attack rate of the monsters in Contaminated Trails, Cove and Ankou to make the dungeons a bit more ideal. Balance Fixes & Improvements Note: These changes are reducing all classes to proper balance, your class did not get destroyed by this update, all classes and their damage values were lowered to seek a better total balance. Also please note that all of these changes only effect the classes in PvP, not PvE, right now. BALANCE [RANGER] Reduced the modifier of the Ranger skill "Triple Shot". BALANCE [RANGER] Reduced the damage of the "Charged Shot" passive for the Ranger and Crackshooter classes. BALANCE [RANGER] Reduced the auto attack damage for the Ranger class. BALANCE [HARLEQUIN] Reduced the auto attack damage for the Harlequin class. BALANCE [HARLEQUIN] Added a 10% Critical Chance buff to the "Mind's Eye" skill for the Harlequin class. BALANCE [HARLEQUIN] Reduced the modifier of "Pandemonium" for the Harlequin class. BALANCE [FORCE MASTER] Slightly reduced the modifier of "ASAL" for the Billposter class. BALANCE [FORCE MASTER] Added a 10% Critical Chance buff to the "Asmodeus" skill for the Billposter class. BALANCE [SERAPH] Reduced the modifier of "Mana Reward" for the Ringmaster class. BALANCE [SERAPH] Reduced the modifier of "Merkaba" for the Ringmaster class. BALANCE [SERAPH] Added a 20% Decreased Casting Time buff to the "Stonehand" skill for the Assist class. BALANCE [ARCANIST] Reduced the modifier of "Windfield" for the Elementor class. BALANCE [ARCANIST] Reduced the modifier of "Spectral Javelin" for the Arcanist class. BALANCE [ARCANIST] Added a 20% Decreased Casting Time buff to the "Wind Mastery" skill for the Arcanist class. BALANCE [ARCANIST] Reduced the modifier of the "EVA Storm" skill for the Arcanist class. BALANCE [MENTALIST] Reduced the modifier of "Aether Grasp" for the Mentalist class. BALANCE [MENTALIST] Reduced the modifier of "Cimetiere's Scream" for the Mentalist class. BALANCE [MENTALIST] Reduced the modifier of "Spirit Bomb" for the Psykeeper class. BALANCE [MENTALIST] Increased the modifier of "Psychic Square" for the Psykeeper class. BALANCE [MENTALIST] Added a 20% Decreased Casting Time buff to the "Crucio" skill for the Psykeeper class. BALANCE [TEMPLAR] Severely reduced the modifier of "Sky Splitter" for the Templar class. BALANCE [TEMPLAR] Reduced the modifier of "Shield Bash" for the Templar class. BALANCE [TEMPLAR] Reduced the auto attack damage for the Templar class. BALANCE [TEMPLAR] Added a 20% Critical Chance buff to "Heart of the Tower" skill for the Templar class. BALANCE [SLAYER] Reduced the auto attack damage for the Slayer class. We've also changed two items in this hotfix, though there are more changes coming to items, so be patient. (Ruthless) Kheldor's Cloak OLD STATS All Stats +35, Max HP +10%, Attack +10%, Increased Critical Damage +20%, Speed +20% NEW STATS All Stats +35, Physical Attack +20%, Increased Critical Damage +25%, Physical Attack +750, Speed +20% Cloak of Hero OLD STATS All Stats +25, PvP Damage +8%, Speed +20% NEW STATS All Stats +25, PvP Damage +15%, Speed +20% Again, we want to hear all of your ideas and suggestions in the discussion thread, as well as any bugs and issues reported into the bug thread, that Ascentia posted for the latest update. Please help us with this, and we'll help you guys have an amazing server to play on and enjoy. See you for the next hotfix. Sincerely, the Krona team.
  18. ProtosHeis

    HOTFIX May 29th, 2017

    Kronians, We're working around the clock to make sure that the new update is transitioned smoothly for the players and accepting all feedback on it! If you've run the dungeon, or have an opinion on it that you haven't yet shared, please post it in the Update Discussion Thread that we've posted. General Changes FIX Sweet Ddukguk price has been changed from 2.5m to 500k again. FIX Resolved the issues that were occurring with the Battleground Tonic PvP food item. BALANCE [PVP ONLY] Decreased the modifier for the Elementor skill "Windfield". BALANCE Decreased the damage that the moves "Asalraalaikum" and "Hit of Penya" do against monsters/in PvE in Krona. UPDATE Royal Rumble's auto buff system now gives both Level 2 Haste and Level 2 Quick Step. UPDATE Added the Astral Augmentation window image to the client. UPDATE Temporary disabled Insignia crafting for the time being. UPDATE PvP weapons now only require 8 crates to craft, instead of the original 20. FAYMARSH Slightly decreased the AoE skill damage for all of the bosses in the Faymarsh dungeon. FAYMARSH Resolved the broken mechanic with the platforms on the second stage of the dungeon when fighting Tielle. FAYMARSH Resolved the minion/leader system. Please be aware that we are looking into modifying the current "healing" system for full support Seraphs, so that healing itself has a higher impact of the game and future dungeons and adventures. This may not come right away, but know that it is being looked into! Also note, we will be having another update coming out ASAP with any more major fixes/resolutions needed for the dungeon, additional balance changes, and a solution for the swap lag that sometimes is happening during siege. We also started a Crown Bonus Sale from now until Saturday 00:01 (Server Time). Now is the best time to get your crowns! You will receive 20% more crowns for any purchase under 100 EUR, and receive 30% more crowns on the 100 EUR package! Don't miss out on this awesome opportunity! We are also looking into several new donation options that should pan out for us soon, Paysafecard will be the first and will be available soon. We hope that everyone is able to support if they want to! That's all for the hot fix. Don't forget to post in the update discussion thread, and enjoy playing Krona! See you all for the next update. Sincerely, the Krona team.
  19. ProtosHeis

    HOTFIX April 2nd, 2017

    Kronians, Here is a quick hotfix that will correct some of the small issues that we were having. We hope you enjoy them! FIX We have fixed the "auto-buff" functionality of Royal Rumble, you will now receive buffs automatically when you die and spawn back up. FIX You can use the "TAB" targeting functionality in Royal Rumble now, it was a bit messed up but has been fixed. FIX A party finder issue has been resolved, sometimes players could not connect to parties without relogging, this has been located and fixed. FIX The issue surrounding that lack of invasions since the implementation of the Clockworks final boss has been resolved. They will run again. We will be having another patch related to balance and starting our Easter event on Wednesday/Thursday. Astral Augmentation and Faymarsh Peak is almost done expect some previews upcoming week as well. Sincerely, the Krona team.
  20. ProtosHeis

    HOTFIX March 29th, 2017

    Kronians, This is a small hotfix featuring some issues we've encountered and resolved since the latest update. We apologize for not getting this out yesterday, but coding takes time. Enjoy, and see you for the next update! If you haven't already, check out the thread containing information on the next major update we're doing as well. See you for the next update! FIX Fixed an abusable glitch that was occurring with the final boss in the Onima Cave, Eva. FIX Fixed the Party Finder bug that arose during the latest update. Should be 100% working again. FIX Increased the Elementor Buffs to 15 minutes instead of the original 5 minutes. FIX Fixed an issue where crafting was using an equipped, upgraded weapon. It will no longer use equipped items during crafting. FIX Fixed the issue that was occurring with the Vendor's limited name ability, it is back to how it should be. FIX We have fixed and corrected Clockworks that spawns after the invasion monsters are killed. Get out there and save Krona! We apologize for the issues, and hope that these solutions came in a quick enough manner. Enjoy playing Krona! Regards, the Krona team.
  21. ProtosHeis

    HOTFIX December 10th, 2016

    Kronians, Here's another hotfix for you all. [Fix] "Scroll of Sprint" issues have been fixed, it should work as intended now. [Fix] The "Krr" boss in the v20 dungeon "Contaminated Trails" was infinitely stunning players, this has been fixed. [Fix] Shop vendor icons should no longer disappear after restarting the server. [Fix] Literally every bug related to pets at all have been fixed. We'll have another update for you guys soon, and I will also be in-game tomorrow trying to give out the event rewards from the "Race to 150" event. If you're a winner, please try to be in-game tomorrow to receive your reward. Thanks for remaining patient, and as always, let us know if you've got any bugs and suggestions. Regards, the Krona team.
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