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Showing content with the highest reputation since 11/16/2018 in all areas

  1. 2 points
    How to Awake 175 Corpsemaker/Soulreaver Gear? You can awake a 175 Corpsemaker/Soulreaver gear by using Power Serum which can be obtained from Temple of Catan/Hillid Mountains/Icy Cavern. You cannot Revert an awake in Everpower system however you may re-roll your awake by using another power serum on you gear (It is like using Blessing of the Goddess or Pick-up Pet Awakening Scroll). Awakening Values (Per Line): Critical Chance and Casting Time - 1% / 2% / 4% STR/DEX/INT/STA - 4 / 8 / 15 Critical Damage - 3% / 6% / 10% Physical and Magical Defense - 100 / 150 / 250 Physical and Magical Attack - 80 / 160 / 300 Healing - 5% / 7.50% / 10% Max HP - 420 / 840 / 1600 Max MP - 100 / 150 / 250 Speed - 1% / 2% / 3% Awakening lines unlocks during +6, +14 and +20 for Corpsemaker Gear while +6, +12, +16 and +20 for Soulreaver Gear. What are Powerbinds used for? Powerbinds are used for locking awake lines. 12 for 1 line, 24 for 2 lines and 48 for 3 lines. To use Powerbinds just goto Everpower NPC, click "Everpower Binding" and check the boxes of lines that you want to save. Powerbinds is obtained from Colosseum/Pandora's Hidden Loot Box Note: You must awake your Gear once in order to use the "Everpower Binding" How to Upgrade my 175 Corpsemaker/Soulreaver Gear? To upgrade you 175 Corpsemaker/Soulreaver Gear just goto Everpower NPC and click "Everpower Enchanting". You need Everdust (Obtained from Temple of Catan/Hillid Mountains/Icy Cavern and Shreds of Power (Obtained from Dismantling Bloody and Qurion Gear) to upgrade a 175 Corpsemaker/Soulreaver Gear from 0 to 10. Then to upgrade for +11 you'll need Everpower Scroll which can be obtained from Temple of Catan/Hillid Mountains/Icy Cavern. Once you reached +11 you'll need Arcane Everdust (Obtained from Temple of Catan/Hillid Mountains/Icy Cavern) and Shreds of Power again to upgrade your Gear from +11 to +20. You can also use Ethereal everdust (Obtained from Cash Store Loot Boxes) and Divine Everdust (Obtained from Cash Store) but it is highly recommended that you use Ethereal/Divine Everdust, only after +11, since you won't notice the success rate increase beforehand. What are Arcane Slots for? Arcane Slots are used to gain additional stats (just like Baruna System’s Chaos Gem/Crystal of Order System). Dragon Stone and Reverse Enigma Codex is used to gain additional Stats (Both obtainable from World Bosses and Clockworks). Just double click Dragon stone and apply it to your weapon. To remove the stat use Reverse Enigma Codex. First Arcane Slot unlocks at +0 while the last slot unlocks at +11. Arcane Slotting is different from Chaos Gem slotting, once you use a Dragon Stone it re-rolls stat from both slots and when you use Reverse Enigma Codex it removes stat values from both slots. Arcane Slot Stat Values (Per Slot): STR/STA/DEX/INT - 60 Physical and Magical Attack - 1200 Physical and Magical Defense - 1000 Max HP - 7500 PvP Damage - 15% 175 Item Guide and Locations: Onima Jewelry Crafting Materials Location: Insignia Crafting Materials Location: 175 Soulreaver PvP Gear Crafting Materials Location: 175 Soulreaver PvE Gear Crafting Materials Location:
  2. 2 points
    Mercenary Eflyff spells : Blazing Sword Level Requirement : 15 Cooldown : 0 seconds Range : 0 meters Grants the user +5% Physical Attack for 15 minutes, requires a sword. Smite Axe Level Requirement : 15 Cooldown : 0 seconds Range : 0 meters Grants the user +5% Max Health for 15 minutes, requires an axe. Sneaker Level Requirement : 20 Cooldown : 10 seconds Range : 10 meters Targeted enemy will receive -50% Movement Speed for 2 seconds. Sword Mastery Level Requirement : 30 Cooldown : 0 seconds Range : 0 meters Grants the user +15% Attack Speed and +15% Critical Rate for 15 minutes, requires a sword. Axe Mastery Level Requirement : 30 Cooldown : 0 seconds Range : 0 meters Grants the user +15% Attack Speed and +15% Critical Rate for 15 minutes, requires an axe. Blade Custom spells : Assault Strike Level Requirement : 1 Cooldown : 5 seconds Range : 18 meters Dash towards the enemy. Inflicts damage and also stuns the target for 0,2 seconds. Battle Shout Level Requirement : 60 Cooldown : 0 seconds Range : 15 meters Grants +20% Critical Damage to party members within 15 meters of the caster for a duration of 15 minutes. Flurry Axe Level Requirement : 70 Cooldown : 0 seconds Range : 4 meters Strikes multiple enemies in a 4 meter radius around you. Armor Penetration Level Requirement : 80 Cooldown : 5 seconds Range : 1 meter A brutal attack, penetrating the target's guard. Targeted enemy will receive -10% Block Rate for 5 seconds. Axe Rain Level Requirement : 100 Cooldown : 5 seconds Range : 1 meter Strikes the enemy, also stuns the target for 0,5 seconds. Guillotine Level Requirement : 120 Cooldown : 20 seconds Range : 18 meters Dash towards the target, damaging all enemies within 8 meters of the impact. Target receives a -30% Movement Speed debuff and begins bleeding (inflict damage every 2,5 seconds for 5 seconds), also has a 25% chance to stun the enemy. Arrogant Destruction Level Requirement : 175 Cooldown : 60 seconds Range : 0 meters Grants +4627 Physical Attack and +32% Damage Reduction for 12 seconds. Knight Eflyff spells : Guard Level Requirement : 60 Cooldown : 0 seconds Range : 0 meters Grants the user +25% Max Health and -25% Physical Attack for 15 minutes. Rage Level Requirement : 60 Cooldown : 0 seconds Range : 0 meters Grants the user +25% Physical Attack and -25% Max Health for 15 minutes. Earth Divider Level Requirement : 70 Cooldown : 0 seconds Range : 6 meters Powerful, downward strike that hits the monsters that are in front of you, requires a sword. Power Stomp Level Requirement : 70 Cooldown : 0 seconds Range : 4 meters Pounds the ground, dealing damage to surrounding enemies. 15% chance to stun for 1,5 seconds, requires an axe. Pain Reflection Level Requirement : 80 Cooldown : 0 seconds Range : 0 meters Grants the user a buff that reflects 20% of the damage received to attackers for 15 minutes. Power Swing Level Requirement : 90 Cooldown : 0 seconds Range : 4 meters Deals damage to enemies surrounding you and pushes them away. Pain Dealer Level Requirement : 90 Cooldown : 10 seconds Range : 2 meters Powerful, downward strike on the target inflicting damage and causing a debuff granting +20% Damage Received for 3 seconds. Requires an Axe. Custom spells : Repel Hit Level Requirement : 100 Cooldown : 3 seconds Range : 7 meters Attack the target then dash 8 meters backwards. Target receives a debuff of -20% Movement Speed for 2 seconds. Sacrifice Level Requirement : 120 Cooldown : 15 seconds Range : 12 meters Enemies within 12 meters are granted a debuff of -10% Attack for 10 seconds. Also draws Aggro. Glory Star Level Requirement : 175 Cooldown : 60 seconds Range : 0 meters Grants the user +6050 Physical Attack and +25% Movement Speed for 12 seconds.
  3. 2 points
    KronaFlyFFers, Welcome one and all to the highly anticipated re-launch of Krona! After many many days of hard work and some very late nights, we feel we're finally in a good spot for the launch of the server, and we're all so very very happy that you're here to join us. Before we have you all jump into the game, we feel there's some things we need to clear the air with, and our approach on how we'll be handling our first major update in about a week or two. Gunner (First Major Update) Now, this probably will come with a lot of memes and anger from some of you, but we really do not feel this class is in the state that we want it to be to launch it currently. We have 90% of the class done, but the actual skill mechanics are not working, and that is the core functionality of the class. Now, what's our strategy for a release of the Gunner class? We hope it will be included in our first major update coming in a week or two. We cannot guarantee one week at this time, but we can absolutely guarantee the Gunner will be released within two weeks of the launch. We're also seeking beta testers to help test the Gunner throughout this week, so feel free to contact ProtosHeis on the Discord about applying for that. Multilingual Client (First Major Update) Same for the Gunner, we ran into some stupid issues with the text being too long in places, or not working in certain spaces because of the way different languages use spacing. We're working feverishly on this issue to make sure that we have FULL support for the multilingual client for the first major update. This means all French and German users will be able to read their native language on the client, and not have to worry about translating anything to English. Cash Shop Launches Tomorrow or Monday As for the Cash Shop, it will be included in a small hot-fix either tomorrow or Monday, and will be completely in-game! You will be able to view fashions on your character before purchasing, and everything will be done in-game. No more going through tons of pages on the site to get what you want, and no need for a fashion viewer/GM drone in-game to show you fashions. We are really excited about this! Amps in the Vote Mall As of now, the only item available via the Vote Mall will be Scrolls of Amplification. What's our reasoning for this? Well, it's because in a day or two, we'll have everything in-game (including the vote mall) and don't feel the need to spend extra hours setting up a ton of items in the Vote Mall... so save up those vote points that you've been gathering, and get ready to spend them when we release the in-game interface for the Cash and Vote Mall. Explore! We spent months creating this server for you, correcting the mistakes we made throughout the first server, while also perfecting the things we did right. We truly believe this is the stepping stone, the bleeding edge of what FlyFF can be in the eyes of the players, and we truly do hope you enjoy it just as much as we do. We worked hard on this. We hope it shows. Have a great launch. Regards, the Krona administration.
  4. 2 points
    No Aibatts were harmed during the recording of these GIFs.
  5. 2 points
    Acrobat Eflyff spells : Fast Walker Level Requirement : 25 Cooldown : 20 seconds Range : 0 meters Grants the user +35% Movement Speed for 13 seconds. Dark Illusion Level Requirement : 30 Cooldown : 24 seconds Range : 0 meters Grants the user invisibility for 10 seconds. Perfect Block Level Requirement : 45 Cooldown : 0 seconds Range : 0 meters Grants the user +15% Block Rate for 15 minutes. Counterattack Level Requirement : 50 Cooldown : 5 seconds Range : 0 meters Blocks the next melee attack received. Has a small chance of stunning the attacker. Ranger Eflyff spells : Rapid Shot Level Requirement : 1 Cooldown : 0 seconds Range : 15 meters Fire multiple arrows wildly. Bow Mastery Level Requirement : 20 Cooldown : 0 seconds Range : 0 meters Grants the user +5% Physical Attack for 15 minutes. Requires a Bow. Fast Shot Level Requirement : 60 Cooldown : 0 seconds Range : 0 meters Grants the user +20% Critical Damage for 15 minutes. Silent Arrow Level Requirement : 80 Cooldown : 10 seconds Range : 15 meters Silences the target for 3 seconds, preventing them from using any skills. Custom spells : Fury Shot Level Requirement : 70 Cooldown : 0 seconds Range : 15 meters Fire a powerful arrow damaging all enemies near the target. Hunter Shot Level Requirement : 90 Cooldown : 0 seconds Range : 15 meters Fires a magic arrow at the target. Shock Arrow Level Requirement : 100 Cooldown : 15 seconds Range : 15 meters Fires an arrow at the target and pushes them away. Naturally Keen Level Requirement : 110 Cooldown : 0 seconds Range : 20 meters Grants +25% Critical Damage to all party members within 20 meters of the caster for 15 minutes. Explosion Trap Level Requirement : 120 Cooldown : 24 seconds Range : 1 meter Places a trap on the ground. Anyone who gets within 5 meters of the trap will cause the trap to activate, stunning them for 3 seconds and inflicting damage. Freezing Trap Level Requirement : 120 Cooldown : 18 seconds Range : 1 meter Places a trap on the ground. Anyone who gets within 4 meters of the trap will cause the trap to activate, freezing them for 3 seconds. Stinger Trap Level Requirement : 120 Cooldown : 10 seconds Range : 1 meter Places a trap on the ground. Anyone who gets within 4 meters of the trap will cause the trap to activate, poisoning them and inflicting damage every 2 seconds for 10 seconds. Arrow Storm Dance Level Requirement : 175 Cooldown : 60 seconds Range : 0 meters Grants +50% Critical Damage and +35% Range for 12 seconds. Jester Eflyff spells : Cross Line Level Requirement : 1 Cooldown : 0 seconds Range : 6 meters A Yo-Yo Strike that has 50% chance to stun the target for 0,5 seconds. Yo-Yo Mastery Level Requirement : 20 Cooldown : 0 seconds Range : 0 meters Grants the user +5% Physical Attack for 15 minutes. Requires a Yo-Yo. Slow Step Level Requirement : 30 Cooldown : 10 seconds Range : 6 meters Decreases the targeted enemy's movement speed by 50% for 2 seconds. Pulling Level Requirement : 30 Cooldown : 10 seconds Range : 15 meters Pulls the target towards you using a Yo-Yo. Critical Swing Level Requirement : 60 Cooldown : 0 seconds Range : 0 meters Grants the user +25% Critical Damage for 15 minutes. Hit of Penya Level Requirement : 80 Cooldown : 5 seconds Range : 6 meters Strenghtens an attack against a player by consuming penya. Custom spells : Stab Dance Level Requirement : 70 Cooldown : 0 seconds Range : 4 meters Damages surrounding enemies within 4 meters. Lost Dance Level Requirement : 90 Cooldown : 10 seconds Range : 6 meters Devastatingly strike the target, stunning them for 0,5 seconds. Enchant Poison Level Requirement : 120 Cooldown : 0 seconds Range : 0 meters Attacks have a 10% chance to cause a Poison debuff on the target, dealing damage every 2 seconds for 10 seconds. Poisoned targets suffer -10% Physical Defense. Vendetta Level Requirement : 175 Cooldown : 6 seconds Range : 6 meters Powerful blow to a target, dealing damage and then causing the target to take 40% of the original damage every 3 seconds for 6 seconds.
  6. 1 point
  7. 1 point
    Nice introduction 😍 Enjoy your stay and have fun !
  8. 1 point
    Luuuuuuuciiiiiiiiii ♥ I've been a fan not only because you're adorable and nice, but also super cute. Ugh, gotta love a girl that knows how to do make-up.
  9. 1 point
    Hi guys! my name is lucila and everyone calls me Lulu or Luci. I consider myself new on this server since I visited it a while ago but I don't remember what it is about. See you around
  10. 1 point
    KronaFlyFFers, We hope you're enjoying your time so far on the reopened server! After a day of reported bugs, issues and more, we're launching our very first patch since the server has gone live. We're fixing a variety of issues, mostly reported by the users so far, so thank you for being so diligent on finding the issues we may have overlooked! English: French: German: Keep in mind, we're working so hard on getting our first major update out! Alongside the multilingual client and so many other great surprises and updates that we have coming for the community. It's been a long couple of months being offline, but we're back and working full force to bring you everything we can! See you for the next patch. Regards, the Krona development team.
  11. 1 point
    I call you Nab, Nab
  12. 1 point
    Good day! I am Zeke! I thought I would make a post to introduce myself. I have been an on and off player of FlyFF since 2006. I've tried many of private servers looking for one that suits my play style and needs, From what I've played of Krona FlyFF, things are going accordingly well. I hope to grow as a member of the community and I thank you for taking the time to read this post.
  13. 1 point
    https://www.deviantart.com/geekycube/art/Mistletoeboii-703599615
  14. 1 point
    https://www.deviantart.com/geekycube/art/Flyff-Yetti-boii-673861979
  15. 1 point
    Granted, but every player will look like a member from Team Rocket I wish Yettis would take over the world of Krona
  16. 1 point
    Krona has a zero tolerance policy when it comes to gross violations of our Code of Conduct, such as duping and cheating. We also have active staff who are on the lookout for people using third-party applications and bots to gain an unfair advantage, which can/will lead to a ban depending on the severity of the violation.
  17. 1 point
    Magician Eflyff spells : Mental Strike Level Requirement : 1 Cooldown : 0 seconds Range : 15 meters Casts a basic ranged mental attack. Strongwind Level Requirement : 25 Cooldown : 0 seconds Range : 15 meters Casts a wind attack that pushes the target away. Rooting Level Requirement : 40 Cooldown : 8 seconds Range : 15 meters Restricts the target's movement for 0,5 seconds. Elementor Eflyff spells : Firebird Level Requirement : 50 Cooldown : 0 seconds Range : 15 meters Damages the enemy with a fiery blast. Burns the target, inflicting damage every 2 seconds for 12 seconds. Windfield Level Requirement : 70 Cooldown : 0 seconds Range : 15 meters Casts a wind spell damaging all enemies near the target. Gives a debuff of -25% Movement Speed for 2 seconds to targets hit. Custom spells : Elemental Shield Level Requirement : 60 Cooldown : 30 seconds Range : 0 meters Grants the user +10% Damage Reduction for 3 minutes. Frost Ring Level Requirement : 70 Cooldown : 15 seconds Range : 6 meters Casts a ring of Ice around yourself, damaging enemies within 6 meters and snaring them for 1 second. Ice Missile Level Requirement : 80 Cooldown : 0 seconds Range : 15 meters Casts a basic ice spell on the enemy. Blinkpool Level Requirement : 90 Cooldown : 15 seconds Range : 18 meters Casts a spell that teleports you to your mouse position. After teleporting, grants +14% Magic Attack and +25% Movement Speed for 5 seconds. Meteor Call Level Requirement : 100 Cooldown : 20 seconds Range : 15 meters Summons a meteor from the skies, dealing damage to everyone within 5 meters of the target and stunning them for 0,5 seconds. Tornado Void Level Requirement : 120 Cooldown : 20 seconds Range : 15 meters Summons a tornado on the target which inflicts damage 5 times, every hit increasing damage by 15%. Elemental Oath Level Requirement : 175 Cooldown : 60 seconds Range : 0 meters Spells consume 350% more Mana to increase Magic attack by +10020 for 12 seconds. Psykeeper Eflyff spells : Psychic Wall Level Requirement : 20 Cooldown : 5 seconds Range : 15 meters Creates a wall of psychic energy that pushes enemies back and damages them if they touch it. Satanology Level Requirement : 30 Cooldown : 30 seconds Range : 15 meters Restricts the target's movement for 2 seconds. Crucio Spell Level Requirement : 50 Cooldown : 0 seconds Range : 0 meters Grants the user a buff that reflects 10% of the damage received to attackers and grants +20% Casting Speed, lasts 15 minutes. Custom spells : Shadow Curse Level Requirement : 40 Cooldown : 20 seconds Range : 15 meters Curses the target, dealing damage every 3 seconds for 15 seconds. Shadow Area Level Requirement : 60 Cooldown : 0 seconds Range : 20 meters Grants +1000 Attack to all party members within 20 meters of the caster for 15 minutes. Shadow Waves Level Requirement : 70 Cooldown : 0 seconds Range : 15 meters All surrounding monsters in a range of 4 meters around your target receive damage. Shadow Perish Level Requirement : 70 Cooldown : 8 seconds Range : 15 meters Poisons your target and all enemies within a range of 4 meters of it. Inflicts damage every 2 seconds for 8 seconds. Shadow Statement Level Requirement : 80 Cooldown : 20 seconds Range : 15 meters Casts a curse on your target, dealing damage every 2 seconds and also inflicting a debuff on the target, which decreases their Magic Defense Rate by 10% for 14 seconds. Shadow Spirit Level Requirement : 80 Cooldown : 0 seconds Range : 15 meters Does damage to an enemy based on your remaining MP amount. Deprivation Level Requirement : 100 Cooldown : 30 seconds Range : 15 meters Removes all buffs from a target while also dealing damage every second and making it impossible for the target to receive any buffs for 5 seconds. Up-Shift Level Requirement : 110 Cooldown : 25 seconds Range : 15 meters Casts a spell that teleports you towards your mouse position. Grants invisibility for 5 seconds after teleporting. Devouring Phantom Level Requirement : 120 Cooldown : 4 seconds Range : 15 meters Casts a Shadow Spell on your target. If the target has the Shadow Curse or Shadow Statement debuff, then the damage is increased by 125%. Endless Darkness Level Requirement : 175 Cooldown : 60 seconds Range : 0 meters Grants the user +8117 Magic Attack for 12 seconds.
  18. 1 point
    Assist Eflyff spells : Prevention Level Requirement : 30 Cooldown : 30 seconds Range : 0 meters Recovers HP when it falls below a certain point. Billposter Eflyff spells : Sonichand Level Requirement : 1 Cooldown : 0 seconds Range : 2 meters A series of fast, multiple straight punches. Stonehand Level Requirement : 20 Cooldown : 0 seconds Range : 0 meters Attacks have a 12% chance to stun a target for 0,2 seconds. Grants +20% Casting Speed. Burst Crack Level Requirement : 70 Cooldown : 0 seconds Range : 2 meters Pounds the ground and strikes enemies around you. Bgvur Tialbold Level Requirement : 70 Cooldown : 0 seconds Range : 4 meters Creates a shockwave that strikes nearby enemies. Asalraalaikum Level Requirement : 80 Cooldown : 15 seconds Range : 1 meter Fully concentrated strike. Consumes all of your MP to greatly damage another player. Custom spells : Vein Cut Level Requirement : 50 Cooldown : 3 seconds Range : 2 meters A heavy blow which gives the target a debuff of -500 Attack for 10 seconds. Spiritual Whirlpool Level Requirement : 60 Cooldown : 0 seconds Range : 0 meters Grants the user +5% Physical Attack and +10% Critical Chance for 15 minutes. Fountain of Life Level Requirement : 100 Cooldown : 30 seconds Range : 8 meters Places a fountain for 30 seconds, allies within 8 meters of the fountain are healed for 5% of their Max Health every 2 seconds. Dragon Fist Level Requirement : 120 Cooldown : 20 seconds Range : 2 meters A deadly attack. If the target has the Vein Cut debuff, an additional 4 attacks are dealt, dealing 25% of Dragon Fist's damage increasing by 15% for each additional hit. Clarion Call Level Requirement : 175 Cooldown : 60 seconds Range : 0 meters Removes all Movement and Stun debuffs affecting allies in a radius of 30 meters. Grants the caster +35% Physical Attack for 12 seconds. Ringmaster Eflyff spells : Heal Level Requirement : 15 Cooldown : 3 seconds Range : 15 meters Restores 35000 Health to the target. Resurrection Level Requirement : 20 Cooldown : 0 seconds Range : 10 meters Resurrects a dead target with 100% of their Health and Mana. Protect Level Requirement : 60 Cooldown : 0 seconds Range : 15 meters Grants +10% Max Health and +5% Defense to the target for 15 minutes. Spirit Fortune Level Requirement : 60 Cooldown : 0 seconds Range : 15 meters Grants +5% Attack and +10% Critical Damage to the target for 15 minutes. Geburah Tiphret Level Requirement : 70 Cooldown : 0 seconds Range : 10 meters Grants +500 Attack and +25% Attack Speed to party members within 10 meters of the caster for 15 minutes. Holycross Level Requirement : 15 Cooldown : 2 seconds Range : 10 meters Target enemy takes double damage from the next attack within 5 seconds. Custom spells : Mana Reward Level Requirement : 1 Cooldown : 0 seconds Range : 15 meters Light spell attack. Returns 2,5% of the damage dealt as Mana. Clean Surgery Level Requirement : 50 Cooldown : 5 seconds Range : 15 meters Clears all debuffs from a target. This skill can be used even when silenced. Earth Light Level Requirement : 70 Cooldown : 0 seconds Range : 4 meters Damages enemies within 4 meters. Group Therapy Level Requirement : 90 Cooldown : 6 seconds Range : 15 meters Restores 32824 Health to party members within 6 meters of the target. Ray Chants Level Requirement : 100 Cooldown : 10 seconds Range : 15 meters Restores 102943 Health to a target. Recovery Operation Level Requirement : 120 Cooldown : 14 seconds Range : 15 meters Restores 10558 Health to the target over 12 seconds, every second. Heavenly Prayer Level Requirement : 175 Cooldown : 20 seconds Range : 30 meters Instantly restores 54706 Health and restores 6078 Health over 12 seconds, every 2 seconds, to all allies within 30 meters.
  19. 1 point
    Everpower awake is Krona's custom awake system, for end-game gear : You unlock awake lines on your gear through upgrading it. It goes up to 3 lines for Epic (Name: Corpsemaker) gear, and 4 lines for Legendary (Name: Soulreaver) gear. Both of these are level 175 sets/weapons. Then there is 2 different items for awakening : The first one is Power Serum, it's the same as an Awake Scroll, except you don't need a revert. The other item is Powerbinds, which allows you to lock awake lines while awakening, so you can keep your most important stats and aim for better stats on other lines. I'll make a full guide about that in a few days for new players/old players who are returning, so make sure to check it out!
  20. 1 point
    Wish Granted, but the cancer is highly sophisticated and the mutations do more good then harm leading to the first ever super human. I wish the world revolved around me.
  21. 1 point
    I dont think a high rate removes the possibility of a midgame state. By creating 'power jumps' (like the one we got after 150 in the old server) one still needs to farm for new gear before continuing. Honestly I rather liked the old krona rates (with the exception of 171-175, would be better to simply have mobs go up to 184 imo) as you could achieve serious progress in 2 hour leveling sessions. Imo the leveling phase should be seen more as a way for players to farm items that they need, like suns/moons b cards and enough penya for the basic scrolls, rather than something a player simply has to do. ONLY doubleclicking mobs wo any thought hour after hour never makes for interesting gameplay. But the fact that decent progress can be made while leveling and the relatively good balance krona had with that made it worthwhile. eflyff rates created a use for different level items by sheer numbers. Because there were so many players gear stayed valuable and usefull for the entire spread of players, and there was serious competition at every level. This (imo) can never happen on a pserver because there simply arent enough people go create many layers (at the different levels) of interesting gameplay, simply because you lack the playerbase to populate those layers. If one choses to try and achieve those different layers there is a chance every player will just be isolated untill they get to the top layer, which basically just sucks
  22. 0 points
    As the name suggests, we will have to count up to one-hundred but if a staff member posts the chain resets. I'll post first 1!!!
  23. 0 points
    High rate is better imo. I rather spend my time grinding for gears/perins than grinding for levels since leveling is boring 😐
  24. -1 points
    As someone who successfully got all 8 classes (and 3 additional characters to make a total of 11) to level 175 in the old Krona, if it's any slower I'm going to literally riot. High rate is the best rate. If you disagree, be careful not to cut yourself on all of that edge.
  25. -1 points

 Krona's Discord Server

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